Character profiles (15)

1 Name: satsu!aCfYpcY.NE : Tue, 28 Aug 2012 19:37:55 GMT ID:fWHS2At2 [Del]

Came across some scans of the character profiles from the manual at this site:

I'll provide translations here.

2 Name: satsu!aCfYpcY.NE : Tue, 28 Aug 2012 19:45:39 GMT ID:fWHS2At2 (Image: 900x830 jpg, 157 kb) [Del]

src/1346183139840.jpg: 900x830, 157 kb
Gender: Female
Estimated age: 21
The heroine of this game. She's a bit of a dreamer and has a bit of a reputation for being unreliable. She uses her talent with string-whips to fight...elegantly?

Lenardo's mechanical companion. Though he was inherited from Lenardo's late friend Limitz, how he was made remains a mystery.

Gender: Male
Estimated age: 60
An old man who has mastered both science and medicine. Something of a mad scientist with a mysterious past. Fights as a team with Gulliver.

3 Name: satsu!aCfYpcY.NE : Tue, 28 Aug 2012 19:52:05 GMT ID:fWHS2At2 (Image: 900x775 jpg, 145 kb) [Del]

src/1346183525747.jpg: 900x775, 145 kb
Gender: Male
Estimated age: ?
He might look like a weedy, fresh-faced youth, but in actual fact, he's an immortal with another personality lurking deep within. He uses the powers of his other self in combat.

A baby dragon that's very attached to Dorothy and follows her everywhere. He's the last of his kind on Zamlia Island.

Gender: Female
Estimated age: 10
An unfortunate orphan. Perhaps as a result of this, she acts rather precociously. She's not very strong, so she relies on the baby dragon that accompanies her for support.

4 Name: satsu!aCfYpcY.NE : Tue, 28 Aug 2012 19:59:43 GMT ID:fWHS2At2 (Image: 450x800 jpg, 70 kb) [Del]

src/1346183983478.jpg: 450x800, 70 kb
Gender: Male
Estimated age: 24
Known as The Whirlwind General, Leon is surrounded by mystery. He's a specialist at fighting with a sword in each hand, and makes use of a range of swordplay skills in combat.

5 Name: Anonymous : Thu, 06 Sep 2012 09:25:36 GMT ID:27RLfnws [Del]

i love you totally and truly
thank you.

6 Name: jhutch : Thu, 06 Sep 2012 12:39:24 GMT ID:51J9yUC5 [Del]

looks great, but how does the game play out? looks like a SRPG, but can you explore places like towns and such. or is it like most other SRPG's the kinda go cutscene/battle/repeat?

7 Name: satsu!aCfYpcY.NE : Thu, 06 Sep 2012 21:18:58 GMT ID:46cR1+T9 [Del]

Ah, bless.

Nope! You can explore freely like non-strategy JRPGs. Half the game, you can explore towns and dungeons freely, but when a battle occurs, it's grid-based movement etc. like a traditional SRPG. Does that help?

8 Name: jhutch : Thu, 06 Sep 2012 23:46:34 GMT ID:51J9yUC5 [Del]

nice, really looking forward to this one, thanks for all your work!!

9 Name: Davin : Wed, 12 Sep 2012 03:40:37 GMT ID:xqGk/t1d [Del]

Many years ago, I played this all the way through in Japanese without being able to read a word of it. (with the conversation system that obviously involved a lot of trial and error)

Looking forward to it!

10 Name: Ghost : Wed, 12 Sep 2012 17:56:46 GMT ID:vG5YLBzq [Del]

I've been waiting for this for years.

I'll wait for more years. Keep us updated!

11 Name: satsu!aCfYpcY.NE : Thu, 13 Sep 2012 06:18:22 GMT ID:5U6mUFhV [Del]


> I'll wait for more years. Keep us updated!

You won't need to wait that long. ;)

12 Name: NotGhost : Mon, 24 Sep 2012 02:08:00 GMT ID:vG5YLBzq [Del]

Dude thanks man!

I can tick this off my "Must play before I die" list.

13 Name: Goobgobber : Mon, 24 Sep 2012 18:14:22 GMT ID:hJvGXIM3 [Del]

I tried a few minutes of this pre-translation, but now that it's in English, I'll see if I like it enough to go through it.

Thanks for the translation, anyway. :)

14 Name: Ecclesiastes : Tue, 02 Oct 2012 08:50:37 GMT ID:NzyNxRh7 [Del]

Wow, pretty neat stuff. I always fought for first rights to the manuals when I was a kid, so I could go through character artwork and the three sentences bios. The games weren't and still aren't ugly, but they don't do the character designs justice. Someday, I'll know the origin of that bizarre two-cape fashion statement. Someday, I'll know the origin of that bizarre two-cape fashion statement!

This project was actually the first thing I ever saw on some years ago, and it's awesome that it ended up being completed. I was interested in the screenshots back then, and what I've played so far has surpassed that curiousity quite a bit.

The game itself is a piece of magic. The isometric design allows for some brilliant dungeon design, and the conversational dialogue flows smoothly while moving the story. The battle system feels archaic and just a little tedious, and Myra is about as balanced as Contra's Spread Shot, but for what it tries to accomplish on the SNES, I think performs admirably.

My ultra-casual background in ROM hacking and less casual interest in writing helps me see how much work it must have been to work on this game. Those menus and text boxes...I know this translation and high-level hack wasn't made for me, but I'd still like to throw some kudos out to the people who spent so much time and work on something I'm able to reap some enjoyment from.

15 Name: satsu!aCfYpcY.NE : Tue, 02 Oct 2012 21:07:14 GMT ID:wp2vhMHm [Del]

Thank you very much for the kind comments, everyone. Special thanks for the comments on the writing, Ecclesiastes. ;)

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